![]() "Superb theme park management sim Parkitect is getting an 8-player online co-op mode". "Theme park sim Parkitect: Taste of Adventure looks scrumptious". "Parkitect, An Indie Park Design Sim, Headed For Early Access This May". "Parkitect nails that classic theme park sim vibe". "Parkitect shows how following through on a kickstarter is done". ^ Indie Spotlight, July 21, 2015, archived from the original on J, retrieved December 25, 2015.^ "The Return Of The Theme Park Simulator".^ "Parkitect - Retro inspired theme park designer gets a Kickstarter"."Is This Indie Game the next RollerCoaster Tycoon?". "Parkitect Release Date Announced, Campaign Details Revealed". "Theme park sim Parkitect exits Early Access soon with a Campaign mode". ^ a b Devore, Jordan (November 12, 2018). ![]() ![]() The game's second expansion, Booms & Blooms, was released on September 2, 2020. In December 2020, a cooperative multiplayer mode that accommodates up to eight players was released for free. Īn expansion pack, Taste of Adventure, was released on November 20, 2019. The game fully released out of early access on November 29, 2018. In April 2016, Texel Raptor announced that Parkitect would be released as an early access game on Steam on May 5, 2016. Texel Raptor released the pre-alpha to those who pre-ordered and backed the game in September 2015. From then on, Texel Raptor released weekly images and stats regarding the development of the game. By September 2014, the campaign had raised over US$63,730. Texel Raptor launched the Kickstarter of the game on August 22, 2014, as Parkitect. On June 1, 2014, Sebastian Mayer posted a screenshot of the yet-to-be titled game on Reddit. In March 2014, development started as an attempt to simulate coaster physics before deciding to turn it into a full theme park simulation game. Furthermore, the game introduces a branching map system within its campaign mode. Parkitect introduces several aspects that differentiate from the classic RollerCoaster Tycoon series including staff buildings, resource depots, and hidden staff-only areas. The player may hire staff to fulfill the needs of the park. Similar to the RollerCoaster Tycoon series, the player must build rides, manage the park, and keep their guests happy. The premise of the game is to build a theme park. Gameplay An in-game screenshot of Parkitect Parkitect simulates amusement park management, similar to the RollerCoaster Tycoon series. After a successful Kickstarter campaign and a two-year-long early access beta period, the game was released on November 29, 2018. Parkitect is a construction and management simulation video game developed and published by Texel Raptor.
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